Support Boat
Take your maritime operations to the next level with Support Boat, the newest player-controlled watercraft developed especially for Microsoft Flight Simulator 2024 by Marine RM. With high-quality 3D modeling and incredible textures in 4K PBR, get ready to discover 26 paint options inspired by real-world operators, such as port operations pilot boats and coast guards from various countries! The boat is equipped with complete nautical systems, including GPS, anchor control and auxiliary buoys, and the control method is optimized for joystick players, making sailing easy and fun.
Ship control has been optimized to represent enjoyable gameplay. In this sense, the ship's acceleration, its maximum speed (established at 30 knots to facilitate those operating long-distance transfers) and turning capacity were designed for those who want to have fun, despite having in their hands a ship fully detailed and modeled as in the real life. The current water physics is not suitable for a high-level simulation for vessels although there is the intention that this will be worked on when there is an improvement in the game's physical capabilities.
Use the X key on the Joystick to disable the anchor and use the power lever to control acceleration or reverse and the left and right aileron controls to make course changes. It is possible to use the aileron up and down to accelerate the ship over short distances, as well as use the rudder to move the ship laterally to facilitate operation in ports, docks or regions with restricted maneuvering, but keep in mind that the limits water/ground conditions defined by the Flight Simulator environment cause false grounding in seaplanes or any type of water vehicle - as well as passing under bridges or navigating in cities with photogrammetry - this is not a product defect.
Use the support email to speak directly to me about questions, suggestions or any problems, there is a Discord channel for those who want to share more about ships and boats in Microsoft Flight Simulator and there is an FAQ on my website for additional questions.
IMPORTANT: Was added new system monitor with function to display default Joystick control configuration with assigned functions.
This update temporarily fixes the bug of clickable panel buttons without interaction caused by XML code blocking by non-marketplace files that has been occurring in packages added to the community folder in MSFS 2024.
Please understand that when XML panel programming can return to MSFS 2024, the panel with buttons will return to the boat.
Use the X key on the Joystick to disable the anchor, and the Y key to enable or disable the navigation lights.
IMPORTANT: In MSFS 2024 it is necessary to configure the Y key for the navigation lights, so go to the main menu > control settings > Autopilot > General > Toggle Main Autopilot > Configure this button for the Y key on your Joystick
The function of turning the boat off and on is done through the RB + Left and Right Arrow key combination, but this function (which was automatic in MSFS 2020) has also been removed from MSFS 2024 and needs to be configured again.
Some users have reported that the function monitor with clickable buttons to activate or deactivate anchors, lights and other functions is not working. This has been caused by a limiter added by Microsoft/Asobo in XML scripts that has also been reported by other developers. There is an ongoing update by Microsoft to fix the problem; please understand that this is not a product defect and we hope that soon the boat will be working in all its functions.
FAQ
There were several reports from users of unusual situations, but with a similar report: it was impossible to control the boat / the boat stalls in a certain direction - this is not a problem linked to the Add-On itself, but a missing setting in the game standard for more experienced simulations. Piloting assistants disable some features that break the mobility of boats in the water and cause situations where users cannot navigate - and unfortunately they end up, without knowing the reason, blaming the Add-On for this. These images show a recommended configuration for navigating with a keyboard, joystick or other external control hardware, bearing in mind that some of these hardware (especially those with a landing gear lever) may present unusual or unexpected situations due to the nature of the hardware - already that it was designed for runways and airplanes. Any questions, unusual or unexpected situations you face, please contact me via email for assistance.